.andrei.moldovean

.systems-designer .technical-artist .game-developer .digital-media-researcher

.cv

Systems designer and technical generalist. I like understanding how things work, engines, tools, workflows, people and finding the overlap between creative and technical problems. Background in game design, mixed-methods research, UX, and prototyping across multiple platforms. Currently exploring AI-augmented development.

// hover skills for context

.personal-projects

.rgb-bullet-hell

LÖVE2D / Lua • 2025 - Present

  • Top-down bullet-hell survivor with RGB color theory mechanics, 8 optical physics-themed artifacts, and 24 synergy combinations
  • Skills: Lua, LÖVE2D, Game Design, Systems Architecture, Audio Programming
.nova-cognition-framework

Python / FastAPI • 2025 - Present

  • Self-organizing LLM memory framework with semantic retrieval, automated taxonomy, and citation validation
  • Skills: Python, FastAPI, API Integration, AI/LLM Architecture, RAG Systems
.game-designer-&-technical-artist

Freelance • 2022 - Present

  • Systems design, balancing, prototyping, and playtesting coordination
  • AI-augmented development workflows across multiple platforms

.professional-experience

.freelance-renovation-&-construction

Gotland, Sweden • 2015 - 2017

  • Independent renovation projects: carpentry, drywalling, plastering, electrical work
  • Client communication, budgeting, and project delivery
.farm-hand-&-groundskeeper

Nickarve Gård / Gotlandsfilter, Gotland, Sweden • 2014 - 2015

  • Cultivation, maintenance, equipment upkeep, and seasonal farm tasks
  • Skills: Attention to Detail, Manual Dexterity, Physical Work Ethic, Knowing Which End of a Hoe is the Handle
.level-1-tech-support

VoiceMailTel, Târgu-Mureș • 2010

  • Remote troubleshooting, documentation, and customer support
.graphic-designer

Editura Edu, Târgu-Mureș • 2008 - 2009

  • Visual assets and UX for educational materials using Adobe Creative Suite
  • Flash-based animations and interactive educational content

.education

.ma-digital-media-&-game-studies

Babeș-Bolyai University, Cluj-Napoca • 2025 - Present (Expected 2027)

.ba-game-design

Uppsala University, Campus Gotland • 2022 - 2025

  • Coursework: UI/UX principles, player experience design, iterative design
  • Hands-on development: Unreal Engine, Unity, Raylib, Love2D
  • Experience in game balancing, QA testing, and gameplay analysis
.ba-political-science

Babeș-Bolyai University, Cluj-Napoca • 2020 - 2022 (On hiatus)

  • Focus on research methodologies, qualitative analysis, data interpretation
.vocational-high-school

Vuxenutbildning Gotland, Sweden • 2018 - 2020 (Natural Sciences)

.languages

Romanian: Native

English: Advanced (C1)

Swedish: Intermediate

.skills

.programming
Lua HTML/CSS Python C C++ C# JavaScript SQL
.game-engines
Unreal Engine 5 Love2D Unity
.game-engines-tested
Godot Raylib GameMaker Defold SGDK MonoGame Flax LOVR
.design-tools
Photoshop Illustrator Blender Figma InDesign Affinity Designer Substance Painter Substance Designer Aseprite After Effects
.research-&-data
nVivo Excel / Power BI A/B Testing Mixed Methods Qualitative Coding Transmedia Analysis
.web-&-frameworks
Bootstrap Astro React (learning) Three.js (learning) Vite FastAPI
.workflow-&-tools
Git JIRA Atlassian Tools Microsoft Office Technical Documentation
.professional-skills
Remote Support Project Management Problem Solving Systems Thinking AI-Augmented Workflows Context Engineering
.bonus-skills
Salt Farming Pro Googling Crying in Jira MS Paint (expert) Balcony Renovation Lobster Communication

.certifications

.certified-agile-scrum-master

(expired)

.shaman-chiropractor

(unlicensed)

.horseshoe-bending

(correspondence course)

.lobster-whispering

(field experience)

.linkedin-influencer-bootcamp

(dropped out)

.engine-archaeology

(some engines survived)