.studio

Smooth Brain Designs is the studio behind the games I'm making. TODO: a short paragraph about the studio's focus and approach.

.playable

.chromatic

Bullet heaven with a two-primary color commitment tree.

LÖVE2D (Lua)

.play →

.in-development

.hell-train

Wave survival shooter on a train through hell. Painkiller meets Snowpiercer.

Godot (C#)

.concept

.atom-defense

Chemistry tower defense. Towers are built from particles on a Bohr-model map.

.concept

.the-art-of-becoming

A 2D platformer where visual fidelity evolves.

.concept

.ascension

Norse mythology sci-fi RPG.

.in-development

.the-curse-of-peter-niclas

Roguelike that started as a physical board game.

.concept

.glider

Wingsuit exploration with gyroscope controls.

.in-development

.untitled-genesis-metroidvania

Castlevania-style metroidvania in a vaporwave Tron world.

SGDK (C)

.concept

.untitled-flying-platformer

Fly by collecting pollen as fuel. Dodge carnivorous plants.

Doriax Engine